The Mysterious Case of “Sad Satan”, the Cursed Video Game From the Dark Web
Warning: This article discusses disturbing topics and imagery.
Sad Satan was discovered in 2015 by a YouTube channel called Obscure Horror Games. Claiming that a subscriber sent him a link to download the game from the Dark Web, the channel’s owner posted five videos of gameplay. The shock was immediate, and the videos went instantly viral. Despite its amateurish appearance, the game terrified viewers who wondered if there was more to it than meets the eye.
The dark aura surrounding the game only intensified when the owner of Obscure Horror Games claimed, in an interview with Kotaku, that playing Sad Satan caused his computer to behave bizarrely.
“It was getting a bit strange…a note pad file that went along with the game kept appearing on my desktop each time I played the game with some gibberish messages,” Jamie wrote on the first video’s YouTube description. I asked for proof, but couldn’t get any.
“I unfortunately have no screenshots of the notepad files,” Jamie told me. “They were genuinely gibberish text. It didn’t seem to be in any language, just symbols and numbers really. I did notice 666 a few times, which fits I guess, considering the title of the game.”
The supposed creator of the game, a mysterious Dark Web dweller only known as ZK, was known for posting bizarre, rambling posts mixed with satanic messages on an undisclosed “all-purpose” forum. This interview only led to more questions: Who made Sad Satan? What is it trying to say? Is there a nefarious purpose behind it?
Over ten years later, none of these questions had been answered satisfactorily, and none of the multiple theories surrounding it had been proved (or disproved) conclusively.
However, to those who understand the symbolism found in this game, one fact is rather obvious: Sad Satan clearly alludes to the systematic abuse of children at the hands of powerful people. It might even point to Satanic Ritual Abuse (SRA), Monarch mind control, and other horrific deeds perpetrated by the occult elite.
Through a series of bizarre and often unsettling images and sounds, the game points to numerous real-life rabbit holes that beg to be investigated. Once pieced together, these elements create a terrifying narrative … because it is based on real life.
With that being said, those who analyzed the game still cannot grasp its true intent. Does the game condemn Satanic Ritual Abuse or does it, in a sick way, glorify it? Many questions were asked, but few answers were found.
Here’s a look at the symbolism found throughout this game.
Experiencing Evil
Sad Satan is not a typical game. It lacks clear objectives and enemies to fight. It could be better described as an experience or an art project, where the primary goal is to walk around and be exposed to the various sights and sounds the game presents to the player. Then, the real game begins: Uncovering the source of obscure references and stringing them together to understand the underlying story.
That’s what I did, and it’s a very dark rabbit hole to fall into. With that being said, the game’s core message taps directly into multiple topics discussed on The Vigilant Citizen, and in its twisted way, seeks to bring attention to real-life cases and individuals… while filling players with a deep sense of dread.
Here are the videos posted by Obscure Horror Corner, along with an analysis of their contents.
Upon watching this gameplay video, it is immediately apparent why some describe Sad Satan as a “walking simulator.” There isn’t much happening in terms of action. However, the environment surrounding the player seeks to tell a story.
After a few steps, the player hears bizarre audio of what sounds like a young girl speaking in reverse. Like most elements in Sad Satan, this audio was sampled from a real-life source: a Polish radio broadcast containing coded messages.
Swedish Rhapsody was a Polish numbers station, operated by the Ministry of Public Security (later Office of State Protection and Foreign Intelligence Agency) that used AM broadcasting and operated between the late 1950s and 1998. It was used to send coded messages to intelligence agents in the Western Bloc. It is notable for its use of what was once believed to be the voice of a young girl speaking in German, only revealed to be that of a special machine used by the East German State Security Service known as the “Sprach-Morse-Generator”.
Why was this specific audio recording used in Sad Satan? Difficult to say. It does sound creepy, and the young girl’s voice “preps” the player for the game’s dark SRA theme.
A few steps later, we see this ominous picture.

A man surrounded by antlers flashes for a second.
In the context of the game, this creepy picture serves as a jump scare. However, like other bizarre elements in the game, it has a meaning.

It is a picture of Franz Joseph, 9th Prince of Thurn and Taxis. In this picture, Joseph poses with his medallions from various orders.
In the game, the prince poses at Konopiste Castle in the Czech Republic surrounded by his collection of antlers. The picture was included in Sad Satan for obvious reasons: It is creepy and looks satanic. The fact that this figure of nobility looked as if horns were coming out of his head is an appropriate image representing satanic tendencies of the occult elite.

Then, the player walks a bloody hallway with a circular pattern on the walls.
The blood on the ground implies that a murder took place in this cursed area. As we’ll see later, the circles on the walls are designed to resemble eyes. Other than all-seeing eyes being the occult elite’s favorite symbols, the pattern implies that the player is being watched.
Then, another symbolic picture pops up unexpectedly.

Jimmy Savile with Margaret Thatcher, holding signs that say “NSPCC is great!”
When one understands the sad irony of this picture, the game’s narrative begins to make sense. Jimmy Savile was an English DJ and media personality who hosted the BBC shows Top of the Pops and Jim’ll Fix It. But he was mostly known for being a monster protected by the elite.
After he died in 2011, hundreds of allegations of sexual abuse were investigated, many involving children. Then the horrific truth came out: Savile engaged in pedophilia for decades and, despite allegations surfacing since the 1980s, he investigations led nowhere.
In the picture above, he is seen with his friend, Margaret Thatcher, the former Prime Minister of the United Kingdom. This picture highlights how, despite the allegations against him, Savile was protected by the highest levels of power throughout his life. Evidence was destroyed, witnesses were silenced, and other actions were taken to suppress his crimes.
In the picture, both Savile and Thatcher hold a sign of the National Society for the Prevention of Cruelty to Children. At the same time, Savile was raping children under the age of 10 years old.
This sad piece of history encapsulates a central theme of Sad Satan: Abusers not facing justice.
As if that context wasn’t disturbing enough, the player hears the words “sad Satan” repeated numerous times while gazing at Savile.
Once again, the source of this short audio clip is meaningful. It is an excerpt from the song “Stairway to Heaven” by Led Zeppelin, which was said to contain satanic lyrics when played in reverse. Those are the alleged backmasked lyrics:
Oh here’s to my sweet Satan. The one whose little path would make me sad, whose power is Satan. He will give those with him 666. There was a little tool shed where he made us suffer, sad Satan.
This is one of the first “conspiracy theories” about hidden Satanism in the music industry. Whether it is true or not, that specific part truly sounds like “sad satan.”
There might be another reason why this audio snippet was included in the game. Jimmy Page, the lead singer of Led Zeppelin, was known for dating a 14-year-old girl during the peak of his career, a fact that adds to the game’s theme of child abuse. And he wasn’t an exception: These types of relationships were rampant during the era of rock and roll.

Jimmy Page with 14-year-old girlfriend Lori Mattox.
In short, this is not your typical video game. And things only get worse as the player goes further.
The second part begins with the player attempting to enter a door, only to be met with a message saying “Rescue with key. Suffering. ” Is someone being abused in there?
Then the player is hit with another bizarre jump scare picture.

An unsettling picture of a child that looks headless flashes for a second.
This picture is titled “Head Inside Shirt” by photographer Roger Ballen. It is part of “Shadow Chamber,” a collection of bizarre pictures with horrific implications, often involving children. Here’s another photo from this collection.

Most pictures in Ballen’s collection depict people (often children) in captivity with horrific symbolism surrounding them. In other words, this is occult elite madness.
A bit later, at the bottom of the screen, the player sees the words
“In Nomine Dei Nostri Satanas, Luciferi Excelsi”
This is a satanic incantation used in occult rituals that translates to:
“In the name of Our god Satan, Lucifer on High.”
This implies that satanic rituals are happening in this cursed place, mixed with child abuse. As if that weren’t enough, the player later hears a speech by Hitler, played back at a lower pitch and reversed.
Then, the player enters the “suffering” room that previously required a key and, at the end of it, another symbolic image appears on screen.

A depiction of Baphomet by occultist Eliphas Levi, with the numbers 666 and other symbols added to it. Meanwhile, Led Zeppelin’s “sad Satan” is heard again.
When the player turns around, we see another scary sight.

A creepy girl with a battered face stares into your soul. The “suffering” message seen earlier implies that she was being abused.
Then the player hears a blood-curdling scream. Some theorized that this scream (and other sounds in the game) might be from actual victims being recorded. In this specific case, the scream is part of the game engine’s stock sounds, so a voice actress did it.

The player enters a room filled with “eyes,” where six girls stand motionless.

Some compared the room to the “rape dungeon” found in the horror game Silent Hill. The circular openings appear to be peep holes, indicating that sickos might by watching the abuse.
At this point, one starts getting a sickening feeling that the player might actually be playing the role of an abuser.
In the third part, the player walks in a hallway until a bizarre coded message appears on screen.

One of the several messages that appear during gameplay.
According to a Reddit user, the codes can be deciphered as follows:

The creepy messages indicate that people are being sacrificed.
A bit later, the player is forced to listen to a full five minutes of Charles Manson speaking about spirituality – a monologue that ends with these chilling words:
“If I start murdering people, there would be none of you left.”

This looks like a well-adjusted individual.
Featuring this murderous cult leader in the game is definitely creepy and edgy. But there is more to it. Charles Manson was deeply involved in the bizarre, occult side of the entertainment industry during the 1960s. His cult murdered (in a sacrificial manner) the actress Sharon Tate, the wife of director Roman Polanski, who will also make a brief appearance in Sad Satan.

The pattern on some walls depicts butterflies, as if they were drawn by children. Is this a reference to Monarch mind control?

This wall pattern features spirals that eerily resemble symbols used to identify pedophiles.

A screenshot of an FBI file documenting symbols used to identify pedophiles.
The fourth part begins with the picture of yet another terrible man.

It is a mugshot of Tsutomu Miyazaki, also known as the Otaku Murderer.
Reading into this serial killer’s story is a disturbing rabbit hole on its own. However, the reason for his inclusion in Sad Satan is quite apparent: He partook in the occult elite’s favorite activities, such as pedophilia, cannibalism, and even vampirism.
Tsutomu Miyazaki was a Japanese serial killer who murdered four young girls in Tokyo and Saitama Prefecture between August 1988 and June 1989. He abducted and killed the girls, aged from 4 to 7, in his car before dismembering them and molesting their corpses. He also engaged in cannibalism, preserved body parts as trophies, and taunted the families of his victims.
A bit later in the game, a complete picture of Miyazaki is shown, forcing the player to gaze into the eyes of pure evil for an uncomfortable number of seconds.
After entering a room and walking through a hallway, this picture appears.

Lady Justice.
Considering that the game highlighted cases of abusers who got away, this picture of Lady Justice might represent the powerlessness of the courts faced with the occult elite’s actions.
After entering another room, the player hears a person speaking in reverse. It is an audio snippet of Johnny Rotten, the lead singer of the Sex Pistols, from 1978. And he’s talking about Jimmy Savile:
“I think he’s a hypocrite. I think he’s into all kinds of seediness that we don’t know about, that we’re not allowed to talk about. I know some rumors.”
This interview proves that Savile’s horrific acts were known for decades before his death, and no justice was ever served. This is probably why Lady Justice appeared right before the audio snippet.
As the player explores further, bizarre messages appear at the bottom of the screen, such as:
Stop doing this.
Everybody is ready for the party.
Come in and have some fun.
These messages seem to hint at the fact that the player is an abuser. Then, the player sees this picture.

Australian TV personality Rolf Harris surrounded by children.
In 2014, Harris was convicted of the sexual assault of four underage girls. In a cruel twist of irony, in 1985, Harris presented a twenty-minute child abuse prevention video called Kids Can Say No!.
He also had the “honor” to paint an official portrait of Queen Elizabeth – yet another link between these degenerates and the global elite.
At the beginning of Part 5, we hear a snippet of the song Alabama by The Doors, played in reverse. Here’s some of the song’s lyrics.
Well, show me the way
To the next little girl
Oh, don’t ask why
Yes, it sounds creepy, especially considering that the player is literally making his way to the “next little girl”.
After walking a bit further, the player sees this picture.

Roman Polanski in 2014.
In 1977, Polanski was charged with the drugging and raping of a 13 year old girl. He was accused of unlawful sexual intercourse with a minor, rape by use of drugs, perversion, sodomy, a lewd and lascivious act upon a child under the age of 14, and furnishing a controlled substance to a minor.
Despite the evidence against him, Polanski never paid for his crimes. Even worse, as the picture above illustrates, they’re giving him trophies. He’s another example of a pedophile being protected by the occult elite. Is it because he created some of the elite’s favorite satanic movies, such as Rosemary’s Baby?
After hearing a snippet from an interview in which Jimmy Savile claims that he had never broken any laws, the player sees this picture.

A group of Druids taking part in a ritual at Stonehenge.
The inclusion of this picture alludes to occult secret societies working in the shadows, partaking in rituals that often involve sacrifices.
Then, a horrific scream is heard, and a little girl attacks the player until the screen turns black. The game concludes with the player awakening in a small, confined room, ending this nightmarish experience in the depths of human depravity.
But that’s not the end Sad Satan‘s twisted story.
The Other Version
Shortly after the release of the videos, a person claiming to be ZK (the alleged creator of Sad Satan) posted on 4Chan.

The post states that the “coward” Obscure Horror Corner did not show the whole game.
The post also included a download link to the game, which was downloaded by many, including prominent YouTubers.
However, the edgy thrill seekers who downloaded that version of Sad Satan discovered why one shouldn’t download random files from 4Chan of all places. Players discovered that the game was plagued by tracking software and malware, which rendered their computers unusable.
Even worse, this version of the game contained pictures of extreme real-life gore and one picture of child pornography. This made the game highly illegal to own.
Since then, Sad Satan remained surrounded by a dark aura as the mystery surrounding it only intensified. Nobody truly knows who is behind this and why it was even created. Some theorized that the game was made by the owner of Obscure Horror Corner himself, while others believe it is a Dark Web recruitment tool for underground rings.
While copycats released several other versions in recent years, none of them sound as disturbingly “true” as the original Sad Satan.
In Conclusion
Some believe that Sad Satan was meant to expose some of the vilest people on Earth, those whose horrific acts manage to make even Satan sad. On the other hand, others believe that the game was created to celebrate this sickness, as the game’s entire vibe is unmistakably Satanic.
Whether the case may be, one thing is for sure: Sad Satan is a reflection of our times. We’re living in an era where evil is increasingly visible, even staring us in the face, in total impunity. These people hide in plain sight, parade on camera, and even have the gall to lecture us on morality. Meanwhile, behind closed doors, in dark rooms resembling those in Sad Satan, they turn into monsters.
And Satan is not sad; he is jubilant. His power grows exponentially as evil and depravity turn into a structured system that is funded and protected by the world’s “elite.”
Some might say that this incestuous relationship between wealth, power, and abuse IS Satan. It is the culmination of worldly temptations, where humans cave to their basest impulses, where violating purity and innocence is a “thrill” to those who own everything.
Like in Sad Satan, we’re wandering on Earth, witnessing unmistakable signs of evil and wondering if this is all a game. Well, it is. And those who appear to be winning in this life will often become the biggest losers in the afterlife.
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Source: https://vigilantcitizen.com/vigilantreport/the-mysterious-case-of-sad-satan-the-cursed-video-game-from-the-dark-web/
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